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basisu v2.0.2

Created
Updated

Basis Universal is a supercompressed GPU texture and video compression format that outputs a highly compressed intermediate file format (.basis) that can be quickly transcoded to a wide variety of GPU texture compression formats.

# License

Unspecified

# Supported Platforms

!android

  • linux
  • osx
  • uwp
  • windows

    # Features

    No features defined.

    # Dependencies

    No transitive dependencies.

    # Host Dependencies

    No transitive dependencies.

    # Dependents

    # Host Dependents

    No dependents.

    # Contributors

    • Bradley Austin Davis's avatar Bradley Austin Davis
    • Phoebe's avatar Phoebe
    • Lily's avatar Lily
    • Billy O'Neal's avatar Billy O'Neal
    • Osyotr's avatar Osyotr
    • Adorjan White's avatar Adorjan White
    • jim wang's avatar jim wang
    • Amin Yahyaabadi's avatar Amin Yahyaabadi
    • Kai Pastor's avatar Kai Pastor
    • Li Yanxu's avatar Li Yanxu
    • Christian Schulte's avatar Christian Schulte
    • Tom Conder's avatar Tom Conder

    # Changelog

    • 9c6667d [basisu] update to 2.0.2 (#49658)
    • 8f16c65 [basisu] : Added ctype.h include as recent MSVC seems to require it explicitly (#49623)
    • 48d868d fix: add more supports for basisu (#48898)
    • 4fea48f [basisu] Devendor zstd (#48388)
    • 4edccbd [basisu] Update to 1.60 (#48031)
    • 9d163f0 [basisu] update to v1.50.0 (#41901)
    • 1517fd7 [basisu] Update to 1.16.4 and update the github organization (#34408)
    • 46690e2 [Basisu] Fix MinGW build failure (#27760)
    • 60e22b4 [basisu] Fix x64-linux-dynamic build, switch to vcpkg_cmake_configure (#25662)
    • b295670 Bulk convert control files. (#19986)
    and 6 more commits:

    # Source