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basisu v1.50.0

Created
Updated

Basis Universal is a supercompressed GPU texture and video compression format that outputs a highly compressed intermediate file format (.basis) that can be quickly transcoded to a wide variety of GPU texture compression formats.

# License

# Supported Platforms

!android & !arm

  • linux
  • osx
  • uwp-x64
  • windows-x64
  • windows-x86
  • uwp-arm
  • windows-arm64

# Features

No features defined.

# Dependencies

No transitive dependencies.

# Host Dependencies

No transitive dependencies.

# Dependents

# Host Dependents

No dependents.

# Contributors

  • Bradley Austin Davis's avatar Bradley Austin Davis
  • Phoebe's avatar Phoebe
  • Lily's avatar Lily
  • Billy O'Neal's avatar Billy O'Neal
  • Osyotr's avatar Osyotr
  • Adorjan White's avatar Adorjan White
  • jim wang's avatar jim wang
  • Amin Yahyaabadi's avatar Amin Yahyaabadi

# Changelog

  • 9d163f0 [basisu] update to v1.50.0 (#41901)
  • 1517fd7 [basisu] Update to 1.16.4 and update the github organization (#34408)
  • 46690e2 [Basisu] Fix MinGW build failure (#27760)
  • 60e22b4 [basisu] Fix x64-linux-dynamic build, switch to vcpkg_cmake_configure (#25662)
  • b295670 Bulk convert control files. (#19986)
  • 4694b88 [basisu, gppanel, msgpack11, nana, rapidcheck, folly] Fix std function build error (#11494)
  • 1f88f20 [basisu] update from upstream repository, add support for pvrtc2 (#9425)
  • 4753126 [basisu] Updating with latest upstream changes (#8289)
  • fcd8a64 [basisu] fix vcpkg version, merge upstream fixes (#7836)
  • bcff929 Add PREFER_NINJA to many ports (#7468)
  • 2af0f3f [basisu] initial port (#6995)

# Source