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gamenetworkingsockets v1.6.0

Created
Updated

GameNetworkingSockets is a basic transport layer for games.

# License

# Supported Platforms

!uwp & !(arm64 & windows)

  • linux
  • osx
  • windows-x64
  • windows-x86
  • uwp
  • windows-arm64

# Features

Default feature: ice

# ice default

Build support for P2P connections using the native ICE client (STUN and TURN).

Dependencies:

No dependencies.

Host Dependencies:

No dependencies.

# Dependencies

and 2 transitive dependencies:

# Host Dependencies

# Dependents

No dependents.

# Host Dependents

No dependents.

# Contributors

  • Francis Lemaire's avatar Francis Lemaire
  • JonLiu1993's avatar JonLiu1993
  • Dorq's avatar Dorq
  • Fletcher Dunn's avatar Fletcher Dunn
  • Lily Wang's avatar Lily Wang
  • Dennis's avatar Dennis
  • toge's avatar toge

# Changelog

  • dd28f59 [gamenetworkingsockets] Update to 1.6.0 (#52187)
  • 8bfaff2 [gamenetworkingsockets] Update to v1.5.1 (#51533)
  • f039f01 [gamenetworkingsockets] update to 1.5.0 (#51446)
  • 1f6bbba [protobuf] update to 6.33.4 (#49107)
  • cc35818 [gamenetworkingsockets] Add find_dependency(protobuf CONFIG REQUIRED) (#28615)
  • 6fff5b4 [gamenetworkingsockets] update version to 1.4.1 (#25523)
  • 2588a2e [gamenetworkingsockets] update version to 1.4.0 (#23043)
  • cdbbbf4 [gamenetworkingsockets] update to 1.3.0 (#18313)
  • 4a58116 [gamenetworkingsockets] Update to the latest commit to include headers (#17507)
  • 051b33d [gamenetworkingsockets] Add new port (#14937)

# Source