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gpgmm v0.1.2

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Updated

GPGMM is a General-Purpose GPU Memory Management library. It provides a common set of GPU memory routines optimized for GPUs. The library helps developers manage video memory by implementing the necessary functionality across components based on Vulkan or D3D12

# License

# Supported Platforms

windows & !(arm | uwp)

  • windows-x64
  • windows-x86
  • linux
  • osx
  • uwp
  • windows-arm64

# Features

No features defined.

# Dependencies

No dependencies.

# Host Dependencies

No transitive dependencies.

# Dependents

No dependents.

# Host Dependents

No dependents.

# Contributors

  • Bryan B's avatar Bryan B
  • Victor Romero's avatar Victor Romero
  • JonLiu1993's avatar JonLiu1993
  • Frank's avatar Frank

# Changelog

  • 335a153 [vcpkg baseline][gpgmm] Fix duplicate header files (#41945)
  • d58888a [gpgmm] update port to 0.1.2 and fix warning (#41776)
  • f06a2f2 [gpgmm] Add gpgmm. Highly experimental. (#26045)
  • 678c0ea Revert "[gpgmm] Add gpgmm. Highly experimental. (#25650)" (#25849)
  • 33c8f02 [gpgmm] Add gpgmm. Highly experimental. (#25650)

# Source