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gpgmmv0.1.2

Updated

GPGMM is a General-Purpose GPU Memory Management library. It provides a common set of GPU memory routines optimized for GPUs. The library helps developers manage video memory by implementing the necessary functionality across components based on Vulkan or D3D12

#Supported Platforms

windows & !(arm | uwp)

  • windows-x64
  • windows-x86
  • linux
  • osx
  • uwp
  • windows-arm64

#Features

No features defined.

#Dependencies

No dependencies.

#Host Dependencies

No transitive dependencies.

#Used By

No ports use this.

#Host Tool For

No ports use this.

#Contributors

  • Bryan B's avatarBryan B
  • Victor Romero's avatarVictor Romero
  • JonLiu1993's avatarJonLiu1993
  • Frank's avatarFrank

#Changelog

  • 335a153[vcpkg baseline][gpgmm] Fix duplicate header files (#41945)
  • d58888a[gpgmm] update port to 0.1.2 and fix warning (#41776)
  • f06a2f2[gpgmm] Add gpgmm. Highly experimental. (#26045)
  • 678c0eaRevert "[gpgmm] Add gpgmm. Highly experimental. (#25650)" (#25849)
  • 33c8f02[gpgmm] Add gpgmm. Highly experimental. (#25650)