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joltphysics v5.5.0

Created
Updated

A multi core friendly rigid body physics and collision detection library suitable for games and VR applications

# License

# Supported Platforms

All platforms are supported

# Features

No default features set.

# debugrenderer

Enable debug renderer in Debug and Release builds

Dependencies:

No dependencies.

Host Dependencies:

No dependencies.

# profiler

Enable the profiler in Debug and Release builds

Dependencies:

No dependencies.

Host Dependencies:

No dependencies.

# rtti

Enable C++ RTTI

Dependencies:

No dependencies.

Host Dependencies:

No dependencies.

# Dependencies

No dependencies.

# Host Dependencies

No transitive dependencies.

# Dependents

No dependents.

# Host Dependents

No dependents.

# Contributors

  • Rémy Tassoux's avatar Rémy Tassoux
  • Mengna Li's avatar Mengna Li
  • Lily Wang's avatar Lily Wang
  • Ada Tufankjian's avatar Ada Tufankjian
  • WangWeiLin-MV's avatar WangWeiLin-MV
  • toge's avatar toge

# Changelog

  • b91554d [joltphysics] update to 5.5.0 (#49154)
  • 72c60b7 [joltphysics] Update to 5.4.0 (#47526)
  • 327a22f [joltphysics] Update to 5.3.0 (#44406)
  • 4f8b06b [joltphysics] Expose rtti option (#43190)
  • ff8d715 [joltphysics] Update to 5.2.0 (#42382)
  • 71542c0 [joltphysics] Add debug build compile definitions features (#41858)
  • 8532066 [joltphysics] Updating port to properly configure in manifest mode (#40946)
  • 6fd40e9 [joltphysics] Update to 5.1.0 (#40526)
  • 4c826df [joltphysics] Disable OVERRIDE_CXX_FLAGS option (#38051)
  • 5fa0f07 [joltphysics] Update to 5.0.0 (#37997)
and 6 more commits:

# Source