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nvttv2.1.2

Updated

Texture processing tools with support for Direct3D 10 and 11 formats.

#Supported Platforms

!android & !uwp & !arm

  • linux
  • osx
  • windows-x64
  • windows-x86
  • uwp
  • windows-arm64

#Features

No default features.

#cuda

Enable CUDA support

Dependencies:

No transitive dependencies.

Host Dependencies:

No dependencies.

#Dependencies

No transitive dependencies.

#Host Dependencies

and one transitive dependency:

#Used By

#Host Tool For

No ports use this.

#Contributors

  • martin-s's avatarmartin-s
  • Victor Romero's avatarVictor Romero
  • Alexander Neumann's avatarAlexander Neumann
  • Jack·Boos·Yu's avatarJack·Boos·Yu
  • NancyLi1013's avatarNancyLi1013
  • Billy O'Neal's avatarBilly O'Neal
  • LilyWangLL's avatarLilyWangLL
  • Kai Pastor's avatarKai Pastor
  • autoantwort's avatarautoantwort
  • Frank's avatarFrank

#Changelog

  • 1bdadb8[nvtt,osg] Update feature baseline, fix osg:android (#45213)
  • 8e4baca[nvtt] update support x86 triplet (#28510)
  • cd94ec0[nvtt] does not support arm64 osx (#27325)
  • fe57571[nvtt] Clean up baseline, add supports field instead (#27048)
  • ee0d840[nvtt] Control CUDA dependency, fix linkage (#24888)
  • 253b303[nvtt] Fix build failed with Visual Studio 2022 (#23916)
  • c9e786d[many ports] remove remaining vcpkg_fail_port_install calls. (#22770)
  • b295670Bulk convert control files. (#19986)
  • b97849d[Many Ports] Baseline Fixes for 2020-10-24 CI Build (#14208)
  • a97e32f[netcdf-c/nvtt] Update to the latest version (#13674)
  • 5bbba1c[nvtt]Upgrade version to 2.1.1 and fix build error on windows. (#6765)
  • d7e41c7[nvtt] install extra libraries used by OSG. (#6611)
  • 050e71dRemove references to CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS (#5937)
  • 8641dfdModify vcpkg_fixup_cmake_targets() (#5459)
  • 0a93f4e- Added port nvidia-texture-tools.