shaderwriter v2.7.0
- Created
- Updated
Library to write shaders directly from C++ code, supports GLSL, HLSL and SPIRV outputs.
# License
# Supported Platforms
All platforms are supported
# Features
Default feature: spirv
# glsl
Compiles GLSL exporter.
Dependencies:
No dependencies.
Host Dependencies:
No dependencies.
# hlsl
Compiles HLSL exporter.
Dependencies:
No dependencies.
Host Dependencies:
No dependencies.
# spirv default
Compiles SPIR-V exporter.
Dependencies:
No dependencies.
Host Dependencies:
No dependencies.
# Dependencies
No dependencies.
# Host Dependencies
No transitive dependencies.
# Dependents
No dependents.
# Host Dependents
No dependents.
# Contributors
- Sylvain Doremus