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slikenet v2021-06-07

Created
Updated

SLikeNetT is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine like games) building upon the discontinued RakNet network engine which had more than 13 years of active development.

# Usage

The package slikenet provides CMake targets:

find_package(slikenet CONFIG REQUIRED)
target_link_libraries(main PRIVATE SLikeNet) 

# License

Unknown

# Supported Platforms

!uwp

  • linux
  • osx
  • windows
  • uwp

# Features

No features defined.

# Dependencies

No transitive dependencies.

# Host Dependencies

# Dependents

No dependents.

# Host Dependents

No dependents.

# Contributors

  • Jack·Boos·Yu's avatar Jack·Boos·Yu
  • Alexander Neumann's avatar Alexander Neumann
  • Phoebe's avatar Phoebe
  • Leonid Pospelov's avatar Leonid Pospelov
  • Billy O'Neal's avatar Billy O'Neal
  • Leonid Pospelov's avatar Leonid Pospelov

# Changelog

  • b0ebe28 [slikenet] fix wasm32-emscripten build (#40697)
  • 6aa4fca [many ports]switch to vcpkg-cmake / vckg-cmake-config part 5 (#29918)
  • c9e786d [many ports] remove remaining vcpkg_fail_port_install calls. (#22770)
  • 0517776 [SLikeNet] Update and fix building with x64-mingw-static (#18358)
  • f80c619 [slikenet] Add cmake config and targets file (#11987)
  • bdae090 [libpq, openssl, librtmp] libpq 12 and others with openssl 1.1.1d (#8566)
  • cd2c2c8 [slikenet]Add new port. (#8693)

# Source