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ogre-nextv3.0.0

Updated

Ogre Next - scene-oriented, flexible 3D engine written in C++

#Supported Platforms

!emscripten & !uwp & !xbox

  • linux
  • osx
  • windows
  • uwp

#Features

Default features: d3d11, gl3plus, metal, vulkan

#d3d11

Direct3D 11 render system

Platforms: windows
  • windows
  • linux
  • osx
Dependencies:

No dependencies.

Host Dependencies:

No dependencies.

#gl3plus

OpenGL 3+ render system

Platforms: !android & !(arm & windows)
  • linux
  • osx
  • windows-x64
  • windows-x86
  • windows-arm64
Dependencies:

No dependencies.

Host Dependencies:

No dependencies.

#metal

Metal render system

Platforms: osx | ios
  • osx
  • linux
  • windows
Dependencies:

No dependencies.

Host Dependencies:

No dependencies.

#planar-reflections

Component to use planar reflections, can be used by both HlmsPbs and HlmsUnlit

Dependencies:

No dependencies.

Host Dependencies:

No dependencies.

#vulkan

Vulkan render system

Platforms: !osx
  • linux
  • windows
  • osx
Dependencies:
and 2 transitive dependencies:
Host Dependencies:
2 transitive dependencies:

#Dependencies

and 13 transitive dependencies:

#Host Dependencies

and 2 transitive dependencies:

#Host Tool For

No ports use this.

#Contributors

  • zi-m's avatarzi-m
  • Lily's avatarLily
  • Billy O'Neal's avatarBilly O'Neal
  • Frank's avatarFrank
  • Cheney Wang's avatarCheney Wang
  • talregev's avatartalregev
  • Kai Pastor's avatarKai Pastor
  • autoantwort's avatarautoantwort
  • Dennis's avatarDennis

#Changelog